These maps flow from claustrophobic to expansive seamlessly, with choke points and ways to circumvent them aplenty.
The press and media multiplayer sessions I played solidified a strong impression: multiplayer Gears’ mix of twitch reflex and methodical sneaking can still eat your nights away. And with Gears of War 4 still a year and change away, giving the original game’s fine-tuned gunplay a chance to shine on new consoles is a great idea. These shootouts are as tense and fun as ever (especially on higher difficulties), weapons like the Torque Bow and Hammer of Dawn as novel as they were on release. Gears of War is almost 10 years old, and its gunfights are still as good as many games out this year.
Gears of War highlights just how important feedback is in creating the sense of “feel” in games the Lancer machine gun makes Locust bleed in exaggerated spurts, making it powerful a point-blank Gnasher shotgun shell shatters enemies into spongy bits with the gross sound effects to match, making it clear how strong the weapon is up close. But few of the games inspired by the original Gears of War utilize the formula as well as developer Epic Games did back in 2006. Gears’ gameplay is still as fresh as everīy now, you’ve probably pressed a button to stick to cover, held the left trigger to peek over it, and the right trigger to shoot out of it thousands of times. Three top investment pros open up about what it takes to get your video game funded.